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I just shipped V2 of ServiceKit, my lightweight dependency management package for Unity. Before I ge...


If you upgraded a Godot project from 4.3 to 4.4 and suddenly saw a wave of new .uid files next to...


"Disclosure: I'm building MusicWave, one of the tools mentioned below. This post is based on my...


The idea behind an AI game generator is very easy to understand. You type a concept, describe a...


Godot went from 47 game releases on Steam in 2020 to over 1,500 in 2025. Slay the Spire 2, built on....


A 20-year journey through code, curiosity, and better tools About 20 years ago, I wrote my...


During the Cozy Jam Spring 2026, my team and I created Norwegian Spring, a cozy 3D bicycle game made...


The debug build that wouldn't stop crashing It was 2 AM. I had just spent five days trying...


A Gomoku AI With Minimax, Alpha-Beta Pruning, and Pattern-Based Evaluation The hard AI...


I love puzzles. My first game on Playdate was Move and Match. It’s a minimalist puzzle with tricky.....


Training AI to play adversarial games is well-understood. Chess, Go, Poker — we have frameworks for....


Six months ago, I started working on Mahjong AI. I assumed it would be easier than Go AI. Go's stat...


After running my QBCore server for over two years, one thing became painfully clear: my...


I’ve been working on a desktop fantasy story-based game called The Atlas Six, built entirely with...


I couldn't find the tools I needed, so I built them. Then I built the thing. Phase 0 - In....


If you’ve ever tried marketing an indie game on short-form video platforms, you already know the...


I built a web tool that generates .sb3 files containing sprites for rendering custom fonts in vanill...


Quality assurance in game development is not a phase you bolt on at the end. It is a discipline that...


Dev Log #6 — Stabilizing Player Flow + Core Gameplay Integration (Magickness™) We’re...


The Game Design Tools I Actually Use (And Some I Wish I Knew Earlier) Every game designer has a...


0. What is pixelation? Pixelation is the process of converting an image into a grid of...


Your game just launched. A million players flood the servers in ten minutes. Suddenly, your...


How I built a real-time multiplayer bingo game that handles 20 concurrent players with optimistic UI...


At first, building my game felt almost too easy. I had a pretty modern setup - Claude for planning.....